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moved binsearch to hyper.h
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0446e25ebf
commit
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12
hyper.h
12
hyper.h
@ -772,6 +772,18 @@ template <class T> void texture_order(const T& f) {
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}
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}
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}
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}
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/** find the smallest value of x in range [dmin..dmax] such that f(x) returns true */
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template<class T> ld binsearch(ld dmin, ld dmax, const T& f) {
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for(int i=0; i<200; i++) {
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ld d = (dmin + dmax) / 2;
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if(dmin == d || dmax == d) break;
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if(f(d)) dmax = d;
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else dmin = d;
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}
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return dmin;
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}
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static const color_t NOCOLOR = 0;
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static const color_t NOCOLOR = 0;
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static const int max_vec = (1<<14);
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static const int max_vec = (1<<14);
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9
reg3.cpp
9
reg3.cpp
@ -44,15 +44,6 @@ EX namespace reg3 {
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/** \brief for adjacent directions a,b, next_dir[a][b] is the next direction adjacent to a, in (counter?)clockwise order from b */
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/** \brief for adjacent directions a,b, next_dir[a][b] is the next direction adjacent to a, in (counter?)clockwise order from b */
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EX int next_dir[16][16];
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EX int next_dir[16][16];
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template<class T> ld binsearch(ld dmin, ld dmax, const T& f) {
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for(int i=0; i<200; i++) {
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ld d = (dmin + dmax) / 2;
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if(f(d)) dmax = d;
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else dmin = d;
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}
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return dmin;
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}
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EX void generate() {
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EX void generate() {
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if(S7 == 4) face = 3;
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if(S7 == 4) face = 3;
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