mobile:: fixed an incorrect button shown in the game menu
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2
quit.cpp
2
quit.cpp
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@ -508,7 +508,7 @@ EX void showGameMenu() {
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});
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});
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}
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}
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if(casual || ISMOBILE) {
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if(casual || ISMOBILE) {
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if(savecount)
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if(casual && savecount)
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dialog::addItem(XLAT("load (%1 turns passed)", its(turncount - save_turns)), SDLK_F9);
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dialog::addItem(XLAT("load (%1 turns passed)", its(turncount - save_turns)), SDLK_F9);
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else
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else
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dialog::addItem(XLAT("how to find an Orb of Safety?"), SDLK_F9);
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dialog::addItem(XLAT("how to find an Orb of Safety?"), SDLK_F9);
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