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wall optimization option (-wallopt): do not draw things behind walls
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@@ -694,6 +694,7 @@ EX namespace euclid3 {
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cell *c = h->c7;
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if(!do_draw(c, V)) continue;
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drawcell(c, V, 0, false);
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if(wallopt && isWall3(c) && isize(dq::drawqueue) > 1000) continue;
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for(int i=0; i<S7; i++)
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dq::enqueue_by_matrix(h->move(i), V * get_move(h->c7, i));
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