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	ads-game:: ds-texture
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		| @@ -103,4 +103,10 @@ int draw_per_frame = 1000; | ||||
|  | ||||
| ld ds_split_speed = 0.1; | ||||
|  | ||||
| int XSCALE = 64; | ||||
| int YSCALE = 64; | ||||
| int talpha = 32; | ||||
| void init_textures(); | ||||
| void pick_textures(); | ||||
| void draw_textures(); | ||||
| }} | ||||
|   | ||||
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