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a HUD for square screens; graphical images in HUD

This commit is contained in:
Zeno Rogue
2017-05-29 00:16:17 +02:00
parent a10da94fe9
commit adcb05f256
6 changed files with 423 additions and 256 deletions

View File

@@ -293,6 +293,7 @@ struct videopar {
bool full;
bool goteyes; // for rendering
bool goteyes2; // for choosing colors
int graphglyph; // graphical glyphs
bool darkhepta;
int shifttarget;
@@ -1192,3 +1193,4 @@ void switchFullscreen();
string turnstring(int i);
int celldistance(cell *c1, cell *c2);
bool behindsphere(const transmatrix& V);
extern hyperpoint pirateCoords;