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a HUD for square screens; graphical images in HUD
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@@ -1951,6 +1951,7 @@ void livecaves() {
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namespace tortoise {
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map<cell*, cell*> emap;
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map<cell*, int> babymap;
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int last;
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enum tflag {
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tfShell, tfScute0, tfScute1, tfScute2, tfScute3,
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