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texts improved
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2
game.cpp
2
game.cpp
@@ -391,7 +391,7 @@ EX void pushThumper(const movei& mi) {
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addMessage(XLAT("The die is now happy, and you are rewarded!"));
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}
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else {
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addMessage(XLAT("The die is now happy, but won't reward you outside of the Land of Dice!"));
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addMessage(XLAT("The die is now happy, but won't reward you outside of the Dice Reserve!"));
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}
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}
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if(w == waHappyDie && dice::data[cto].happy() <= 0) {
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