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gamedata:: store vid data more carefully

This commit is contained in:
Zeno Rogue 2022-02-28 17:32:56 +01:00
parent a8f8ca8536
commit ad6a466837

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@ -64,7 +64,11 @@ void gamedata_all(gamedata& gd) {
gd.store(hybrid::underlying); gd.store(hybrid::underlying);
gd.store(hybrid::csteps); gd.store(hybrid::csteps);
gd.store(hybrid::underlying_cgip); gd.store(hybrid::underlying_cgip);
gd.store_ptr(vid); gd.store_ptr(vid.projection_config);
gd.store_ptr(vid.rug_config);
gd.store(vid.yshift);
gd.store(vid.plevel_factor);
gd.store(vid.binary_width);
gd.store(sightrange_bonus); gd.store(sightrange_bonus);
gd.store(genrange_bonus); gd.store(genrange_bonus);
gd.store(gamerange_bonus); gd.store(gamerange_bonus);