Dice Reserve works in shmup

This commit is contained in:
Zeno Rogue
2021-06-01 13:07:56 +02:00
parent 22c4cfc4ad
commit ad0a362681
2 changed files with 3 additions and 2 deletions
+1 -1
View File
@@ -546,7 +546,7 @@ EX void moverefresh(bool turn IS(true)) {
}
if(c->stuntime && !isMutantIvy(c)) {
c->stuntime--;
if(turn) c->stuntime--;
int breathrange = sphere ? 2 : 3;
if(c->stuntime == 0 && c->monst == moDragonHead) {
// if moDragonHead is renamed to "Dragon Head", we might need to change this