new lands:: land/monster nativity/treasure rules

This commit is contained in:
Zeno Rogue committed 2019-04-29 17:19:06 +02:00
1 parent 8a414d1768
commit acdb9d2219
3 files changed
+56 -6

No files matched your search

+2 -1
View File
@@ -287,7 +287,8 @@ int itemclass(eItem i) {
i == itGreenGrass || i == itBull ||
i == itLavaLily || i == itHunting ||
i == itBlizzard || i == itTerra || i == itGlowCrystal || i == itSnake ||
i == itDock || i == itRuins || i == itSwitch || i == itMagnet
i == itDock || i == itRuins || i == itSwitch || i == itMagnet ||
among(i, itWest, itVarTreasure, itBrownian)
)
return IC_TREASURE;
if(i == itSavedPrincess || i == itStrongWind || i == itWarning || i == itBuggy || i == itBuggy2)