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no_find_player option
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@ -5019,6 +5019,7 @@ EX void gamescreen(int _darken) {
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}
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}
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EX bool nohelp;
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EX bool nohelp;
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EX bool no_find_player;
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EX void normalscreen() {
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EX void normalscreen() {
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help = "@";
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help = "@";
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@ -5043,7 +5044,7 @@ EX void normalscreen() {
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displayButton(vid.xres-8, vid.yres-vid.fsize, XLAT("(v) menu"), 'v', 16);
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displayButton(vid.xres-8, vid.yres-vid.fsize, XLAT("(v) menu"), 'v', 16);
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keyhandler = handleKeyNormal;
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keyhandler = handleKeyNormal;
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if(!playerfound && !anims::any_on() && !sphere)
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if(!playerfound && !anims::any_on() && !sphere && !no_find_player)
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displayButton(current_display->xcenter, current_display->ycenter, XLAT(mousing ? "find the player" : "press SPACE to find the player"), ' ', 8);
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displayButton(current_display->xcenter, current_display->ycenter, XLAT(mousing ? "find the player" : "press SPACE to find the player"), ' ', 8);
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describeMouseover();
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describeMouseover();
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