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fixed RawTexture not appearing
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@ -517,6 +517,8 @@ void texture_config::drawRawTexture() {
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rtver[i].texture[1] = (inmodel[1]+1)/2;
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rtver[i].coords[0] = x * current_display->scrsize;
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rtver[i].coords[1] = y * current_display->scrsize;
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rtver[i].coords[2] = 0;
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rtver[i].coords[3] = 1;
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}
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glhr::set_modelview(glhr::translate(0, 0, current_display->scrdist));
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glhr::prepare(rtver);
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