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Get hyper_function.h compiling on GCC 4.6.
We must avoid the following features: - the `using` syntax for typedefs - alias templates (so, rename `hyper_function` to `function`) - the `override` keyword - defaulted virtual destructors
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@ -99,7 +99,6 @@ ifeq (${TOOLCHAIN},gcc46)
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CXXFLAGS_EARLY += -std=c++0x
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CXXFLAGS_EARLY += -std=c++0x
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CXXFLAGS_EARLY += -W -Wall -Wextra -Werror
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CXXFLAGS_EARLY += -W -Wall -Wextra -Werror
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CXXFLAGS_EARLY += -Wno-missing-field-initializers -Wno-unused-parameter
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CXXFLAGS_EARLY += -Wno-missing-field-initializers -Wno-unused-parameter
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CXXFLAGS_EARLY += -DUSE_STDFUNCTION=1
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endif
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endif
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ifeq (${TOOLCHAIN},mingw)
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ifeq (${TOOLCHAIN},mingw)
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@ -1,67 +1,54 @@
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#pragma once
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#pragma once
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#if USE_STDFUNCTION
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#include <functional>
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namespace hr {
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using std::function;
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} // namespace hr
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#else
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#include <type_traits>
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#include <type_traits>
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#include <utility>
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#include <utility>
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namespace hr {
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namespace hr {
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template<class Sig>
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template<class Sig>
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class hyper_function;
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class function;
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template<class Sig>
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using function = hyper_function<Sig>;
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template<class R, class... Args>
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template<class R, class... Args>
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struct hyper_function_state_base {
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struct function_state_base {
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virtual R call(Args...) const = 0;
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virtual R call(Args...) const = 0;
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virtual hyper_function_state_base *clone() const = 0;
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virtual function_state_base *clone() const = 0;
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virtual ~hyper_function_state_base() = default;
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virtual ~function_state_base() {}
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};
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};
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template<class T, class R, class... Args>
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template<class T, class R, class... Args>
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struct hyper_function_state : hyper_function_state_base<R, Args...> {
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struct function_state : function_state_base<R, Args...> {
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using Self = hyper_function_state<T, R, Args...>;
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T t_;
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T t_;
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explicit hyper_function_state(T t) : t_(std::move(t)) {}
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explicit function_state(T t) : t_(std::move(t)) {}
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R call(Args... args) const override {
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R call(Args... args) const /*override*/ {
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return const_cast<T&>(t_)(static_cast<Args&&>(args)...);
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return const_cast<T&>(t_)(static_cast<Args&&>(args)...);
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}
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}
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hyper_function_state_base<R, Args...> *clone() const override {
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function_state_base<R, Args...> *clone() const /*override*/ {
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return new Self(*this);
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return new function_state(*this);
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}
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}
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};
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};
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template<class R, class... Args>
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template<class R, class... Args>
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class hyper_function<R(Args...)>
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class function<R(Args...)>
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{
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{
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hyper_function_state_base<R, Args...> *ptr_ = nullptr;
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function_state_base<R, Args...> *ptr_;
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public:
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public:
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hyper_function() = default;
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function() : ptr_(nullptr) {}
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template<class Callable, class = decltype(R(std::declval<typename std::decay<Callable>::type>()(std::declval<Args>()...)))>
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template<class Callable, class = decltype(R(std::declval<typename std::decay<Callable>::type>()(std::declval<Args>()...)))>
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hyper_function(Callable&& t) :
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function(Callable&& t) :
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ptr_(new hyper_function_state<typename std::decay<Callable>::type, R, Args...>(static_cast<Callable&&>(t)))
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ptr_(new function_state<typename std::decay<Callable>::type, R, Args...>(static_cast<Callable&&>(t)))
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{}
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{}
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~hyper_function() {
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~function() {
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delete ptr_;
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delete ptr_;
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}
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}
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hyper_function(hyper_function& rhs) : ptr_(rhs.ptr_ ? rhs.ptr_->clone() : nullptr) {}
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function(function& rhs) : ptr_(rhs.ptr_ ? rhs.ptr_->clone() : nullptr) {}
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hyper_function(const hyper_function& rhs) : ptr_(rhs.ptr_ ? rhs.ptr_->clone() : nullptr) {}
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function(const function& rhs) : ptr_(rhs.ptr_ ? rhs.ptr_->clone() : nullptr) {}
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hyper_function(hyper_function&& rhs) noexcept : ptr_(rhs.ptr_) { rhs.ptr_ = nullptr; }
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function(function&& rhs) noexcept : ptr_(rhs.ptr_) { rhs.ptr_ = nullptr; }
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hyper_function(const hyper_function&& rhs) = delete;
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function(const function&& rhs) = delete;
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void operator=(hyper_function rhs) noexcept {
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void operator=(function rhs) noexcept {
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std::swap(ptr_, rhs.ptr_);
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std::swap(ptr_, rhs.ptr_);
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}
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}
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@ -75,5 +62,3 @@ public:
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};
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};
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} // namespace hr
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} // namespace hr
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#endif
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@ -72,10 +72,6 @@
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#define NOLICENSE ISSTEAM
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#define NOLICENSE ISSTEAM
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#endif
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#endif
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#ifndef USE_STDFUNCTION
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#define USE_STDFUNCTION ISSTEAM
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#endif
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#ifndef CAP_SHADER
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#ifndef CAP_SHADER
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#define CAP_SHADER CAP_GL
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#define CAP_SHADER CAP_GL
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#endif
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#endif
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