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Copy wparam when copying wall
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@@ -182,6 +182,7 @@ EX void moveMonster(const movei& mi) {
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if(isLeader(m)) {
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if(ct->wall == waBigStatue) {
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ct->wall = cf->wall;
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ct->wparam = cf->wparam;
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cf->wall = waBigStatue;
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animateMovement(mi.rev(), LAYER_BOAT);
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}
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