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no more broken Red Raider pairs close to player start

This commit is contained in:
Zeno Rogue 2018-03-24 15:20:20 +01:00
parent 84a6aafbf1
commit aa3ecdd923

View File

@ -3047,6 +3047,10 @@ bool makeEmpty(cell *c) {
if(c->monst != moPrincess) {
if(isAnyIvy(c->monst)) killMonster(c, moPlayer, 0);
else if(c->monst == moPair) {
if(c->mov[c->mondir]->monst == moPair)
c->mov[c->mondir]->monst = moNone;
}
else if(isWorm(c->monst)) {
if(!items[itOrbDomination]) return false;
}