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fixed the returning of tortoises while you have Flash/Storms
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@@ -1152,7 +1152,7 @@ bool pcmove::attack() {
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auto& c2 = mi.t;
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auto& c2 = mi.t;
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if(!fmsAttack) return false;
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if(!fmsAttack) return false;
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if(items[itOrbFlash] || items[itOrbLightning])
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if((items[itOrbFlash] || items[itOrbLightning]) && !good_tortoise)
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return false;
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return false;
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attackflags = AF_NORMAL;
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attackflags = AF_NORMAL;
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