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Merge pull request #177 from jruderman/phaser_flags
Yellow Frogs no longer phase into the player's sword
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commit
a8c6c8f240
2
orbs.cpp
2
orbs.cpp
@ -1189,7 +1189,7 @@ EX int check_phase(cell *cf, cell *ct, flagtype flags, cell*& jumpthru) {
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forCellCM(c2, cf) {
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if(isNeighbor(c2, ct) && !nonAdjacent(cf, c2) && !nonAdjacent(c2, ct)) {
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jumpthru = c2;
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if(passable(ct, cf, P_ISPLAYER | P_PHASE)) {
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if(passable(ct, cf, flags | P_PHASE)) {
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partial = 2;
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if(c2->monst || (isWall(c2) && c2->wall != waShrub)) {
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return 3;
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