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fixed Vine Spirits sometimes considering some halfvine-related moves illegal
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+1
-3
@@ -987,9 +987,7 @@ void celldrawer::draw_grid_edge(int t, color_t col, int prec) {
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void celldrawer::draw_halfvine() {
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int i =-1;
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for(int t=0;t<6; t++) if(c->move(t) && c->move(t)->wall == c->wall)
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i = t;
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int i = halfvine_direction(c);
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qfi.spin = ddspin(c, i, M_PI/S3);
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shiftmatrix V2 = V * qfi.spin;
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