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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-09-02 10:48:04 +00:00

migrated to SDL3

This commit is contained in:
Zeno Rogue
2025-06-07 16:16:57 +02:00
parent 41ffba600f
commit a80b74dc62
25 changed files with 435 additions and 235 deletions

View File

@@ -897,12 +897,8 @@ void movePlayer(monster *m, int delta) {
}
#if CAP_SDL
const Uint8 *keystate = SDL12_GetKeyState(NULL);
#if CAP_SDL2
bool forcetarget = (keystate[SDL_SCANCODE_RSHIFT] | keystate[SDL_SCANCODE_LSHIFT]);
#else
bool forcetarget = (keystate[SDLK_RSHIFT] | keystate[SDLK_LSHIFT]);
#endif
const sdl_keystate_type *keystate = SDL12_GetKeyState(NULL);
bool forcetarget = (keystate[SDL12(SDLK_RSHIFT, SDL_SCANCODE_RSHIFT)] | keystate[SDL12(SDLK_LSHIFT, SDL_SCANCODE_LSHIFT)]);
if(((mousepressed && !forcetarget) || facemouse) && delta > 0 && !mouseout() && !stdracing && GDIM == 2) {
// playermoved = true;
hyperpoint h = inverse_shift(m->pat, mouseh);