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migrated to SDL3
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@@ -432,7 +432,7 @@ void bantar_anim() {
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SDL_Event ev;
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while(SDL_PollEvent(&ev))
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if(ev.type == SDL_KEYDOWN || ev.type == SDL_MOUSEBUTTONDOWN)
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if(ev.type == SDL_EVENT_KEY_DOWN || ev.type == SDL_EVENT_MOUSE_BUTTON_DOWN)
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breakanim = true;
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}
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mapeditor::drawplayer = true;
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