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removed unnecessary check gp::on
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@ -1115,7 +1115,7 @@ void buildBigStuff(cell *c, cell *from) {
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createAlternateMap(c, 2, hsA);
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if(c->land == laOvergrown && ctof(c) &&
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(quickfind(laClearing) || (hrand(I2000) < 25 && !gp::on &&
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(quickfind(laClearing) || (hrand(I2000) < 25 &&
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!randomPatternsMode && items[itMutant] >= U5 &&
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isLandIngame(laClearing) &&
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!tactic::on && !yendor::on))) {
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