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removed unnecessary check gp::on

This commit is contained in:
Zeno Rogue 2018-06-17 19:04:57 +02:00
parent 3daecc4981
commit a7ed148ec3

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@ -1115,7 +1115,7 @@ void buildBigStuff(cell *c, cell *from) {
createAlternateMap(c, 2, hsA); createAlternateMap(c, 2, hsA);
if(c->land == laOvergrown && ctof(c) && if(c->land == laOvergrown && ctof(c) &&
(quickfind(laClearing) || (hrand(I2000) < 25 && !gp::on && (quickfind(laClearing) || (hrand(I2000) < 25 &&
!randomPatternsMode && items[itMutant] >= U5 && !randomPatternsMode && items[itMutant] >= U5 &&
isLandIngame(laClearing) && isLandIngame(laClearing) &&
!tactic::on && !yendor::on))) { !tactic::on && !yendor::on))) {