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fixed a bug with not displaying some walls in octtet or subdivided reg3
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@@ -1078,6 +1078,7 @@ void geometry_information::create_wall3d() {
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make_wall(0, id++, face);
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}
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hassert(id == tot);
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wallstart.push_back(isize(raywall));
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compute_cornerbonus();
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return;
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}
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