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new projections mostly for Solv: Lie perspective and Lie orthogonal
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@@ -30,11 +30,11 @@ EX int detaillevel = 0;
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EX bool first_cell_to_draw = true;
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EX bool in_perspective() {
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return among(pconf.model, mdPerspective, mdGeodesic);
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return models::is_perspective(pconf.model);
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}
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EX bool in_perspective_v() {
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return among(vpconf.model, mdPerspective, mdGeodesic);
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return models::is_perspective(vpconf.model);
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}
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EX bool hide_player() {
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