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the Princess is left-handed now
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@ -1060,7 +1060,7 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V, color_t col,
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queuepoly(VBODY, girl ? shFemaleBody : shPBody, facecolor);
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if(m == moPrincessArmed)
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queuepoly(VBODY, vid.cs.charid < 2 ? shSabre : shPSword, 0xFFFFFFFF);
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queuepoly(VBODY * Mirror, vid.cs.charid < 2 ? shSabre : shPSword, 0xFFFFFFFF);
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if((m == moFalsePrincess || m == moRoseBeauty) && where && where->cpdist == 1)
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queuepoly(VBODY, shPKnife, 0xFFFFFFFF);
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