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fixed mouse refreshing
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@@ -1691,7 +1691,8 @@ EX void drawfullmap() {
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extern bool wclick;
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#endif
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EX bool just_refreshing;
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// 0 = not refreshing, 1 = refreshing for keyboard, 2 = refreshing for mouse position analysis
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EX int just_refreshing;
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EX int menu_darkening = 2;
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EX bool centered_menus = false;
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@@ -1706,7 +1707,7 @@ EX void gamescreen() {
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return;
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}
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if(just_refreshing) return;
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if(just_refreshing == 1) return;
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if(subscreens::split([=] () {
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calcparam();
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