From a5e327f67f8172b2ca1391694dad27dbdeae524d Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Fri, 19 May 2023 01:09:21 +0200 Subject: [PATCH] rogueviz:: embedded-chess:: disable reversal, it is general now --- rogueviz/embedded-chess.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/rogueviz/embedded-chess.cpp b/rogueviz/embedded-chess.cpp index 944a0796..24f7043a 100644 --- a/rogueviz/embedded-chess.cpp +++ b/rogueviz/embedded-chess.cpp @@ -57,7 +57,6 @@ embset current() { void activate(const embset& e) { if(GDIM == 2) invoke_embed(geom3::seDefault); embset c = current(); - auto wh = vid.wall_height; geom3::changing_embedded_settings = true; geom3::switch_always3(); geom3::euclid_embed_scale = e.se == geom3::seDefault ? 1 : e.scale; @@ -74,7 +73,6 @@ void activate(const embset& e) { if(vid.usingGL) resetGL(); } delete_sky(); - if(vid.wall_height * wh < 0) View = MirrorY * View; pmodel = default_model(); };