diff --git a/changelog.txt b/changelog.txt index 05600beb..520d1b93 100644 --- a/changelog.txt +++ b/changelog.txt @@ -3541,3 +3541,10 @@ Solv geometry: - - fixed a bug which could cause the player to sometimes get stuck in a wall - - wall sliding in 3D (glitchy graphics though) - - fixed the Crossroads in some geometries + +2019-10-06 12:09 Version 11.2d: +- fixed "look through wall" glitches in 3D shmup (by preventing the player from getting too close to wall) +- fixed bugs in Nil +- fixed spherical racing not enabling correctly +- 'patterns' in 3D geometries now actually work, by creating walls +- random landscapes now work (by projection) in hybrid geometries diff --git a/hyper.h b/hyper.h index 5cff0f77..2508531b 100644 --- a/hyper.h +++ b/hyper.h @@ -13,8 +13,8 @@ #define _HYPER_H_ // version numbers -#define VER "11.2c" -#define VERNUM_HEX 0xA803 +#define VER "11.2d" +#define VERNUM_HEX 0xA804 #include "sysconfig.h" #include "classes.h"