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fixed Camelot accessibility help
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@@ -124,6 +124,7 @@ EX bool landUnlocked(eLand l) {
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#define ITEMS_TOTAL(list, z) { int total = 0; for(eItem x: list) total += items[x]; if(total < z) return false; }
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#define ACCONLY(x)
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#define ACCONLY2(x,y)
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#define ACCONLY3(x,y,z)
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#define ACCONLYF(x)
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#include "content.cpp"
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