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dual:: added some missing gd->store's
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@@ -3777,7 +3777,7 @@ void clearMemory() {
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void gamedata(hr::gamedata* gd) {
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if(shmup::on) {
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for(int i=0; i<MAXPLAYER; i++) gd->store(pc[i]);
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gd->store(pc[0]); // assuming 1 player!
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gd->store(nextmove);
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gd->store(curtime);
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gd->store(nextdragon);
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@@ -3789,6 +3789,9 @@ void gamedata(hr::gamedata* gd) {
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gd->store(lmousetarget);
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gd->store(nonvirtual);
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gd->store(additional);
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if(WDIM == 3) gd->store(swordmatrix[0]); // assuming 1 player!
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gd->store(traplist);
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gd->store(firetraplist);
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}
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}
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