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Mark trees as grounded walls.
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@ -219,6 +219,8 @@ EX namespace elec {
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c->wall == waVinePlant ||
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c->wall == waMetal || isAlchAny(c))
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return isElectricLand(c) ? ecConductor : ecGrounded;
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if(c->wall == waBigTree || c->wall == waSmallTree)
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return ecGrounded;
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if(c->wall == waBarrier)
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return ecIsolator;
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if(c->wall == waChasm)
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