diff --git a/blizzard.cpp b/blizzard.cpp index 8b02f8ed..641c8c78 100644 --- a/blizzard.cpp +++ b/blizzard.cpp @@ -43,7 +43,7 @@ blizzardcell* getbcell(cell *c) { } void drawBlizzards() { - #if CAP_POLY && CAP_FIELD + #if CAP_SHAPES && CAP_FIELD poly_outline = OUTLINE_NONE; auto it = blizzardcells.begin(); bcells.clear(); @@ -220,7 +220,7 @@ void drawArrowTraps() { #if CAP_QUEUE queueline(tC0(t0), tC0(t1), 0xFF0000FF, 4 + vid.linequality, PPR::ITEM); #endif - #if CAP_POLY + #if CAP_SHAPES if((c->wparam & 7) == 3 && !shmup::on) { // queueline(t0 * randomPointIn(r[0]->type), t1 * randomPointIn(r[1]->type), 0xFFFFFFFF, 4, PPR::ITEM); int tt = int(fractick(64) * 401); diff --git a/debug.cpp b/debug.cpp index d4379e9c..df394f97 100644 --- a/debug.cpp +++ b/debug.cpp @@ -337,7 +337,9 @@ struct debugScreen { if(!what && current_display->sidescreen) what = mouseover; if(what) { + #if CAP_SHAPES queuepoly(gmatrix[what], shAsymmetric, 0x80808080); + #endif char buf[200]; sprintf(buf, "%p", what); dialog::addSelItem("mpdist", its(what->mpdist), 'd'); diff --git a/floorshapes.cpp b/floorshapes.cpp index 6edd35b0..6f4f461c 100644 --- a/floorshapes.cpp +++ b/floorshapes.cpp @@ -1,5 +1,5 @@ namespace hr { -#if CAP_POLY +#if CAP_SHAPES vector all_plain_floorshapes; vector all_escher_floorshapes; @@ -591,8 +591,6 @@ namespace gp { qfloorinfo qfi; -int chasmg; - void set_no_floor() { qfi.fshape = NULL; qfi.shape = NULL; diff --git a/graph.cpp b/graph.cpp index 19de8aee..36af051c 100644 --- a/graph.cpp +++ b/graph.cpp @@ -325,7 +325,7 @@ void drawPlayerEffects(const transmatrix& V, cell *c, bool onplayer) { using namespace sword; if(shmup::on) { -#if CAP_POLY +#if CAP_SHAPES if(items[itOrbSword]) queuepoly(V*spin(shmup::pc[multi::cpid]->swordangle), (peace::on ? shMagicShovel : shMagicSword), darkena(iinf[itOrbSword].color, 0, 0xC0 + 0x30 * sintick(200))); @@ -338,7 +338,7 @@ void drawPlayerEffects(const transmatrix& V, cell *c, bool onplayer) { int& ang = angle[multi::cpid]; ang %= S42; -#if CAP_QUEUE || CAP_POLY +#if CAP_QUEUE || CAP_SHAPES transmatrix Vnow = gmatrix[c] * rgpushxto0(inverse(gmatrix[c]) * tC0(V)) * ddspin(c,0,M_PI); // (IRREGULAR ? ddspin(c,0,M_PI) : spin(-hexshiftat(c))); #endif @@ -354,7 +354,7 @@ void drawPlayerEffects(const transmatrix& V, cell *c, bool onplayer) { } #endif -#if CAP_POLY +#if CAP_SHAPES if(items[itOrbSword]) queuepoly(Vnow*spin(M_PI+(-1-2*ang)*2*M_PI/S84), (peace::on ? shMagicShovel : shMagicSword), darkena(iinf[itOrbSword].color, 0, 0x80 + 0x70 * sintick(200))); @@ -389,7 +389,7 @@ void drawPlayerEffects(const transmatrix& V, cell *c, bool onplayer) { } void drawStunStars(const transmatrix& V, int t) { -#if CAP_POLY +#if CAP_SHAPES for(int i=0; i<3*t; i++) { transmatrix V2 = V * spin(M_PI * 2 * i / (3*t) + ptick(200)); queuepolyat(V2, shFlailBall, 0xFFFFFFFF, PPR::STUNSTARS); @@ -402,7 +402,7 @@ namespace tortoise { // small is 0 or 2 void draw(const transmatrix& V, int bits, int small, int stuntime) { -#if CAP_POLY +#if CAP_SHAPES color_t eyecolor = getBit(bits, tfEyeHue) ? 0xFF0000 : 0xC0C0C0; color_t shellcolor = getBit(bits, tfShellHue) ? 0x00C040 : 0xA06000; color_t scutecolor = getBit(bits, tfScuteHue) ? 0x00C040 : 0xA06000; @@ -464,7 +464,7 @@ double footfun(double d) { bool ivoryz; void animallegs(const transmatrix& V, eMonster mo, color_t col, double footphase) { -#if CAP_POLY +#if CAP_SHAPES footphase /= SCALE; bool dog = mo == moRunDog; @@ -507,22 +507,21 @@ void animallegs(const transmatrix& V, eMonster mo, color_t col, double footphase bool noshadow; +#if CAP_SHAPES void ShadowV(const transmatrix& V, const hpcshape& bp, PPR prio) { -#if CAP_POLY if(mmspatial) { if(pmodel == mdHyperboloid || pmodel == mdBall || pmodel == mdHemisphere || noshadow) return; // shadows break the depth testing dynamicval p(poly_outline, OUTLINE_TRANS); queuepolyat(V, bp, SHADOW_MON, prio); } -#endif } +#endif +#if CAP_SHAPES transmatrix otherbodyparts(const transmatrix& V, color_t col, eMonster who, double footphase) { -#if CAP_POLY - #define VFOOT V #define VLEG mmscale(V, geom3::LEG) #define VGROIN mmscale(V, geom3::GROIN) @@ -600,10 +599,9 @@ transmatrix otherbodyparts(const transmatrix& V, color_t col, eMonster who, doub return spin(rightfoot * wobble); -#else return Id; -#endif } +#endif bool drawstar(cell *c) { for(int t=0; ttype; t++) @@ -622,7 +620,7 @@ bool drawing_usershape_on(cell *c, mapeditor::eShapegroup sg) { } bool drawItemType(eItem it, cell *c, const transmatrix& V, int icol, int pticks, bool hidden) { -#if !CAP_POLY +#if !CAP_SHAPES return it; #else char xch = iinf[it].glyph; @@ -806,8 +804,8 @@ bool drawItemType(eItem it, cell *c, const transmatrix& V, int icol, int pticks, #endif } +#if CAP_SHAPES void drawTerraWarrior(const transmatrix& V, int t, int hp, double footphase) { -#if CAP_POLY ShadowV(V, shPBody); color_t col = linf[laTerracotta].color; int bcol = darkena(false ? 0xC0B23E : col, 0, 0xFF); @@ -819,12 +817,12 @@ void drawTerraWarrior(const transmatrix& V, int t, int hp, double footphase) { if(hp >= 2) queuepoly(VBS, shTerraArmor3, darkena(t > 2 ? 0x612600 : col, 0, 0xFF)); queuepoly(VHEAD, shTerraHead, darkena(t > 4 ? 0x202020 : t > 3 ? 0x504040 : col, 0, 0xFF)); queuepoly(VHEAD, shPFace, bcol); -#endif } +#endif bool drawMonsterType(eMonster m, cell *where, const transmatrix& V, color_t col, double footphase) { -#if CAP_POLY +#if CAP_SHAPES char xch = minf[m].glyph; if(m == moTortoise && where && where->stuntime >= 3) @@ -1917,7 +1915,7 @@ void drawWormSegments() { bool dont_face_pc = false; bool drawMonster(const transmatrix& Vparam, int ct, cell *c, color_t col) { - #if CAP_POLY + #if CAP_SHAPES bool darkhistory = conformal::includeHistory && conformal::inkillhistory.count(c); @@ -2536,7 +2534,7 @@ transmatrix applyDowndir(cell *c, const cellfunction& cf) { return ddspin(c, patterns::downdir(c, cf), M_PI); } -#if CAP_POLY +#if CAP_SHAPES void set_towerfloor(cell *c, const cellfunction& cf = coastvalEdge) { if(weirdhyperbolic || sphere) { set_floor(shFloor); @@ -2588,6 +2586,8 @@ void set_zebrafloor(cell *c) { void set_maywarp_floor(cell *c); +int chasmg; + void set_reptile_floor(cell *c, const transmatrix& V, color_t col, bool nodetails = false) { auto si = @@ -3333,7 +3333,9 @@ bool use_swapped_duals() { return (masterless && !a4) || GOLDBERG; } -#if CAP_POLY +int wavephase; + +#if CAP_SHAPES void floorShadow(cell *c, const transmatrix& V, color_t col) { if(pmodel == mdHyperboloid || pmodel == mdBall || pmodel == mdHemisphere || noshadow) return; // shadows break the depth testing @@ -3366,8 +3368,6 @@ void set_maywarp_floor(cell *c) { else set_floor(shFloor); } -int wavephase; - void escherSidewall(cell *c, int sidepar, const transmatrix& V, color_t col) { if(sidepar >= SIDE_SLEV && sidepar <= SIDE_SLEV+2) { int sl = sidepar - SIDE_SLEV; @@ -3460,7 +3460,7 @@ int gridcolor(cell *c1, cell *c2) { return Dark(0x202020); } -#if CAP_POLY +#if CAP_SHAPES void pushdown(cell *c, int& q, const transmatrix &V, double down, bool rezoom, bool repriority) { // since we might be changing priorities, we have to make sure that we are sorting correctly @@ -3611,7 +3611,7 @@ int getSnakelevColor(cell *c, int i, int last, int fd, color_t wcol) { return darkena(col, fd, 0xFF); } -#if CAP_POLY +#if CAP_SHAPES void draw_wall(cell *c, const transmatrix& V, color_t wcol, color_t& zcol, int ct6, int fd) { zcol = wcol; color_t wcol0 = wcol; @@ -3689,7 +3689,6 @@ int colorhash(color_t i) { return (i * 0x471211 + i*i*0x124159 + i*i*i*0x982165) & 0xFFFFFF; } -#if CAP_POLY void draw_gravity_particles(cell *c, const transmatrix V) { int u = (int)(size_t)(c); u = ((u * 137) + (u % 1000) * 51) % 1000; @@ -3758,7 +3757,6 @@ void draw_gravity_particles(cell *c, const transmatrix V) { } } } -#endif void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { @@ -3788,7 +3786,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { } if(just_gmatrix) return; - #if CAP_POLY + #if CAP_SHAPES set_floor(shFloor); #endif ivoryz = isGravityLand(c->land); @@ -3813,7 +3811,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { buildAutomatonRule(c); #endif - #if CAP_POLY + #if CAP_SHAPES viewBuggyCells(c,V); #endif @@ -3897,9 +3895,11 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { queuestr(V, (cd > 9 ? .6 : 1) * .2, label, 0xFF000000 + dc, 1); } */ + #if CAP_SHAPES if(c->land == laNone && (cmode & sm::MAP)) { queuepoly(V, shTriangle, 0xFF0000FF); } + #endif char ch = winf[c->wall].glyph; color_t wcol, fcol, asciicol; @@ -3957,8 +3957,10 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { asciicol = wcol; + #if CAP_SHAPES if(c->land == laNone && c->wall == waNone) queuepoly(V, shTriangle, 0xFFFF0000); + #endif if(c->wall == waThumperOn) { ld ds = fractick(160); @@ -4040,17 +4042,19 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { } int ctype = c->type; - #if CAP_POLY + #if CAP_SHAPES int ct6 = ctof(c); #endif bool error = false; + #if CAP_SHAPES chasmg = chasmgraph(c); + #endif int fd = getfd(c); - #if CAP_POLY + #if CAP_SHAPES int flooralpha = 255; #endif @@ -4070,10 +4074,12 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { (!wmspatial) ? &V : sl ? &(Vd0= mscale(V, geom3::SLEV[sl])) : highwall(c) ? &(Vd0= mscale(V, (1+geom3::WALL)/2)) : +#if CAP_SHAPES (chasmg==1) ? &(Vd0 = mscale(V, geom3::LAKE)) : +#endif &V; -#if CAP_POLY +#if CAP_SHAPES transmatrix Vf0; const transmatrix& Vf = (chasmg && wmspatial) ? (Vf0=mscale(V, geom3::BOTTOM)) : V; #endif @@ -4091,7 +4097,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { mapeditor::drawtrans = V * applyPatterndir(c, si); #endif -#if CAP_POLY +#if CAP_SHAPES // floor bool eoh = euclid || !BITRUNCATED; @@ -4873,7 +4879,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { if(!(it || c->monst || c->cpdist == 0)) error = true; } -#if CAP_POLY +#if CAP_SHAPES int sha = shallow(c); if(wmspatial && sha) { @@ -4975,22 +4981,29 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { } if(true) { + #if CAP_SHAPES int q = ptds.size(); + #endif error |= drawMonster(V, ctype, c, moncol); + #if CAP_SHAPES if(Vboat != &V && Vboat != &Vboat0 && q != isize(ptds)) pushdown(c, q, V, -geom3::factor_to_lev(zlevel(tC0((*Vboat)))), !isMultitile(c->monst), false); + #endif } + #if CAP_SHAPES if(!shmup::on && sword::at(c)) { queuepolyat(V, shDisk, 0xC0404040, PPR::SWORDMARK); } + #endif #if CAP_TEXTURE if(!texture::using_aura()) #endif addaura(tC0(V), zcol, fd); + #if CAP_SHAPES int ad = airdist(c); if(ad == 1 || ad == 2) { @@ -5013,8 +5026,9 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { } } } + #endif - #if CAP_POLY + #if CAP_SHAPES if(c->land == laBlizzard) { if(vid.backeffects) { if(c->cpdist <= getDistLimit()) @@ -5025,10 +5039,12 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { queuepoly(V * ddspin(c, i) * xpush(cellgfxdist(c, i)/2), shWindArrow, 0x8080FF80); } } + #endif if(items[itOrbGravity] && c->cpdist <= 5) draw_gravity_particles(c, V); + #if CAP_SHAPES if(c->land == laWhirlwind) { whirlwind::calcdirs(c); @@ -5255,7 +5271,7 @@ void fallingMonsterAnimation(cell *c, eMonster m, int id) { void queuecircleat(cell *c, double rad, color_t col) { if(!c) return; if(!gmatrix.count(c)) return; - #if CAP_POLY + #if CAP_SHAPES if(vid.stereo_mode || sphere) { dynamicval p(poly_outline, col); queuepolyat(gmatrix[c] * spintick(100), shGem[1], 0, PPR::LINE); @@ -5291,7 +5307,7 @@ void drawMarkers() { if(!(cmode & sm::NORMAL)) return; callhooks(hooks_markers); - #if CAP_POLY + #if CAP_SHAPES viewmat(); #endif @@ -5382,7 +5398,7 @@ void drawMarkers() { #endif // process mouse - #if CAP_POLY + #if CAP_SHAPES if((vid.axes == 4 || (vid.axes == 1 && !mousing)) && !shmup::on) { if(multi::players == 1) { forCellIdAll(c2, d, cwt.at) IG(c2) drawMovementArrows(c2, confusingGeometry() ? Gm(cwt.at) * calc_relative_matrix(c2, cwt.at, d) : Gm(c2)); @@ -5417,7 +5433,7 @@ void drawMarkers() { queuecircleat(mouseover, 0.6, darkena(iinf[orbToTarget].color, 0, 0xFF)); } #endif - #if CAP_POLY + #if CAP_SHAPES if(orbToTarget && rand() % 200 < ticks - lastt) { if(orbToTarget == itOrbDragon) drawFireParticles(mouseover, 2); @@ -5448,7 +5464,7 @@ void drawMarkers() { } void drawFlashes() { - #if CAP_QUEUE && CAP_POLY + #if CAP_QUEUE for(int k=0; k f.size; if(f.spd) { + #if CAP_SHAPES kill = tim > 300; int partcol = darkena(f.color, 0, max(255 - tim*255/300, 0)); poly_outline = OUTLINE_DEFAULT; queuepoly(V * spin(f.angle) * xpush(f.spd * tim * scalefactor / 50000.), shParticle[f.size], partcol); + #endif } else if(f.size == 1000) { @@ -5766,7 +5784,7 @@ void drawmovestar(double dx, double dy) { if(0); -#if CAP_POLY +#if CAP_SHAPES else if(vid.axes == 3) queuepoly(Centered, shMovestar, starcol); #endif @@ -5868,7 +5886,7 @@ void drawfullmap() { } */ - #if CAP_POLY && CAP_QUEUE + #if CAP_QUEUE draw_boundary(0); draw_boundary(1); @@ -6246,7 +6264,7 @@ void animateReplacement(cell *a, cell *b, int layer, int direction_hinta, int di } void drawBug(const cellwalker& cw, color_t col) { -#if CAP_POLY +#if CAP_SHAPES initquickqueue(); transmatrix V = ggmatrix(cw.at); if(cw.spin) V = V * ddspin(cw.at, cw.spin, M_PI); diff --git a/hud.cpp b/hud.cpp index da064507..fb3878e1 100644 --- a/hud.cpp +++ b/hud.cpp @@ -301,7 +301,7 @@ bool nohud, nomenukey; hookset *hooks_prestats; -#if CAP_POLY +#if CAP_SHAPES void drawMobileArrow(int i) { int dir = i; @@ -372,7 +372,7 @@ void drawStats() { legalmoves[MAX_EDGE] ? 0xFF0000FF : 0xFF000080 ); #endif - #if CAP_POLY + #if CAP_SHAPES for(int i=0; itype; i++) drawMobileArrow(i); #endif if(hypot(mousex-xmove, mousey-yb) <= rad) getcstat = '-'; diff --git a/hyper.h b/hyper.h index 794434ef..bc0fd94c 100644 --- a/hyper.h +++ b/hyper.h @@ -2084,7 +2084,9 @@ namespace mapeditor { bool drawUserShape(const transmatrix& V, eShapegroup group, int id, color_t color, cell *c, PPR prio = PPR::DEFAULT); } +#if CAP_SHAPES void ShadowV(const transmatrix& V, const struct hpcshape& bp, PPR prio = PPR::MONSTER_SHADOW); +#endif #define OUTLINE_NONE 0x000000FF #define OUTLINE_FRIEND 0x00FF00FF @@ -2173,7 +2175,9 @@ namespace quotientspace { void killFriendlyIvy(); +#if CAP_SHAPES void pushdown(cell *c, int& q, const transmatrix &V, double down, bool rezoom, bool repriority); +#endif extern bool viewdists; @@ -3838,9 +3842,12 @@ namespace glhr { } void prettypoly(const vector& t, color_t fillcol, color_t linecol, int lev); +#if CAP_SHAPES dqi_poly& queuepolyat(const transmatrix& V, const hpcshape& h, color_t col, PPR prio); +#endif dqi_poly& queuetable(const transmatrix& V, const vector& f, int cnt, color_t linecol, color_t fillcol, PPR prio); +#if CAP_SHAPES struct floorshape; struct qfloorinfo { @@ -3852,7 +3859,6 @@ struct qfloorinfo { }; extern qfloorinfo qfi; -extern int chasmg; struct hpcshape { int s, e; @@ -3862,6 +3868,7 @@ struct hpcshape { }; extern hpcshape shFullCross[2]; +#endif int fix6(int a); int fix7(int a); @@ -4000,8 +4007,10 @@ namespace gp { extern bool debug_geometry; +#if CAP_SHAPES dqi_poly& queuepoly(const transmatrix& V, const hpcshape& h, color_t col); dqi_poly& queuepolyat(const transmatrix& V, const hpcshape& h, color_t col, PPR prio); +#endif void queuestr(const hyperpoint& h, int size, const string& chr, color_t col, int frame = 0); void queuechr(const transmatrix& V, double size, char chr, color_t col, int frame = 0); @@ -4049,6 +4058,7 @@ void set_blizzard_frame(cell *c, int frameid); #define SIDE_WTS3 7 #define SIDEPARS 8 +#if CAP_SHAPES struct floorshape { bool is_plain; int shapeid; @@ -4081,6 +4091,7 @@ extern plain_floorshape shBigTriangle, shTriheptaFloor, shBigHepta; extern escher_floorshape shDragonFloor, shPowerFloor, shRedRockFloor[3]; +#endif #if ISMOBILE bool buttonclicked; @@ -4151,7 +4162,9 @@ ld frac(ld x); extern color_t poly_outline; +#if CAP_SHAPES extern hpcshape shDisk, shTriangle, shHeptaMarker, shSnowball, shDiskT, shDiskS, shDiskSq, shDiskM, shTinyBird, shTinyShark, shAsymmetric; +#endif extern std::mt19937 hrngen; diff --git a/hypgraph.cpp b/hypgraph.cpp index 3af8f1ea..102994db 100644 --- a/hypgraph.cpp +++ b/hypgraph.cpp @@ -1226,7 +1226,7 @@ void circle_around_center(ld radius, color_t linecol, color_t fillcol, PPR prio) return; } #endif - #if CAP_POLY && CAP_QUEUE + #if CAP_QUEUE for(int i=0; i<=360; i++) curvepoint(xspinpush0(i * degree, 10)); auto& c = queuecurve(linecol, fillcol, prio); if(pmodel == mdDisk && hyperbolic && vid.alpha <= -1) @@ -1241,7 +1241,7 @@ color_t periodcolor = 0x00FF0080; color_t ringcolor = darkena(0xFF, 0, 0xFF); color_t modelcolor = 0; -#if CAP_QUEUE && CAP_POLY +#if CAP_QUEUE void draw_model_elements() { switch(pmodel) { diff --git a/polygons.cpp b/polygons.cpp index 0ed76acc..6267cb2c 100644 --- a/polygons.cpp +++ b/polygons.cpp @@ -6,6 +6,19 @@ namespace hr { +unsigned char& part(color_t& col, int i) { + unsigned char* c = (unsigned char*) &col; +#if ISMOBILE + return c[i]; +#else +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + return c[sizeof(col) - 1 - i]; +#else + return c[i]; +#endif +#endif + } + ld signum(ld x) { return x<0?-1:x>0?1:0; } bool asign(ld y1, ld y2) { @@ -89,10 +102,13 @@ color_t poly_outline; extern long double polydata[]; +#if CAP_SHAPES hpcshape *last = NULL; +#endif vector> ptds; +#if CAP_SHAPES void hpcpush(hyperpoint h) { if(sphere) h = mid(h,h); ld threshold = (sphere ? (ISMOBWEB || NONSTDVAR ? .04 : .001) : 0.1) * pow(.25, vid.linequality); @@ -120,6 +136,7 @@ void chasmifyPoly(double fac, double fac2, int k) { hpc.push_back(hpc[last->s]); last->flags |= POLY_ISSIDE; } +#endif #if CAP_GL color_t text_color; @@ -187,7 +204,7 @@ void glflush() { } #endif -#if CAP_POLY +#if CAP_SHAPES void shift(hpcshape& sh, double dx, double dy, double dz) { hyperpoint H = hpxyz(dx, dy, dz); transmatrix m = rgpushxto0(H); @@ -768,19 +785,6 @@ void fixMercator(bool tinf) { } -unsigned char& part(color_t& col, int i) { - unsigned char* c = (unsigned char*) &col; -#if ISMOBILE - return c[i]; -#else -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - return c[sizeof(col) - 1 - i]; -#else - return c[i]; -#endif -#endif - } - bool in_twopoint = false; ld glhypot2(glvertex a, glvertex b) { @@ -1506,6 +1510,7 @@ void drawqueue() { } } +#if CAP_SHAPES hpcshape shSemiFloorSide[SIDEPARS], shBFloor[2], @@ -1600,9 +1605,11 @@ hpcshape shAsymmetric, shDodeca; +#endif ld tentacle_length; +#if CAP_SHAPES #define USERLAYERS 32 struct usershapelayer { @@ -2698,6 +2705,10 @@ void initShape(int sg, int id) { } } } +#else + +void buildpolys() { } +#endif template T& queuea(PPR prio, U... u) { ptds.push_back(unique_ptr(new T (u...))); @@ -2705,6 +2716,7 @@ template T& queuea(PPR prio, U... u) { return (T&) *ptds.back(); } +#if CAP_SHAPES dqi_poly& queuepolyat(const transmatrix& V, const hpcshape& h, color_t col, PPR prio) { if(prio == PPR::DEFAULT) prio = h.prio; @@ -2737,6 +2749,7 @@ dqi_poly& queuepolyat(const transmatrix& V, const hpcshape& h, color_t col, PPR ptd.intester = h.intester; return ptd; } +#endif void addfloats(vector& v, hyperpoint h) { for(int i=0; i<3; i++) v.push_back(h[i]); @@ -2760,6 +2773,7 @@ dqi_poly& queuetable(const transmatrix& V, const vector& f, int cnt, c return ptd; } +#if CAP_SHAPES dqi_poly& queuepoly(const transmatrix& V, const hpcshape& h, color_t col) { return queuepolyat(V,h,col,h.prio); } @@ -2767,6 +2781,7 @@ dqi_poly& queuepoly(const transmatrix& V, const hpcshape& h, color_t col) { void queuepolyb(const transmatrix& V, const hpcshape& h, color_t col, int b) { queuepolyat(V,h,col,h.prio+b); } +#endif void curvepoint(const hyperpoint& H1) { curvedata.push_back(glhr::pointtogl(H1)); @@ -2877,9 +2892,12 @@ void queuecircle(const transmatrix& V, double size, color_t col) { } void queuemarkerat(const transmatrix& V, color_t col) { +#if CAP_SHAPES queuepolyat(V, shTriangle, col, PPR::LINE); +#endif } +#if CAP_SHAPES long double polydata[] = { // shStarFloor[0] (6x1) NEWSHAPE, 1,6,1, 0.267355,0.153145, 0.158858,0.062321, 0.357493,-0.060252, @@ -3628,6 +3646,7 @@ NEWSHAPE, 388, 1, 1, 0.046590,0.284199, 0.028110,0.325611, 0.098711,0.333738, 0. NEWSHAPE }; +#endif #endif diff --git a/shmup.cpp b/shmup.cpp index 3b8699d2..be9f6ab7 100644 --- a/shmup.cpp +++ b/shmup.cpp @@ -3316,7 +3316,7 @@ bool boatAt(cell *c) { hookset *hooks_draw; bool drawMonster(const transmatrix& V, cell *c, const transmatrix*& Vboat, transmatrix& Vboat0, const transmatrix *Vdp) { - #if CAP_POLY + #if CAP_SHAPES pair p = monstersAt.equal_range(c);