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more adjustments to disabled CAP_*
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parent
9a0507ba58
commit
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@ -363,8 +363,11 @@ EX void extendBarrier(cell *c) {
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}
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}
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if(c->barleft == NOWALLSEP) {
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if(c->barleft == NOWALLSEP) {
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#if MAXMDIM >= 4
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if(WDIM == 3) extend3D(c);
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if(WDIM == 3) extend3D(c);
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else extendNowall(c);
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else
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#endif
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extendNowall(c);
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return;
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return;
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}
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}
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@ -1194,10 +1194,12 @@ EX void configureInterface() {
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gamescreen(3);
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gamescreen(3);
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dialog::init(XLAT("interface"));
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dialog::init(XLAT("interface"));
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#if CAP_TRANS
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if(CAP_TRANS) {
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if(CAP_TRANS) {
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dialog::addSelItem(XLAT("language"), XLAT("EN"), 'l');
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dialog::addSelItem(XLAT("language"), XLAT("EN"), 'l');
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dialog::add_action_push(selectLanguageScreen);
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dialog::add_action_push(selectLanguageScreen);
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}
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}
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#endif
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dialog::addSelItem(XLAT("player character"), numplayers() > 1 ? "" : csname(vid.cs), 'g');
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dialog::addSelItem(XLAT("player character"), numplayers() > 1 ? "" : csname(vid.cs), 'g');
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dialog::add_action_push(showCustomizeChar);
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dialog::add_action_push(showCustomizeChar);
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@ -1090,6 +1090,10 @@ EX bool handleCompass() {
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return false;
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return false;
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}
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}
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#if CAP_ORIENTATION
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EX transmatrix getOrientation();
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#endif
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// orientation sensitivity
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// orientation sensitivity
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EX namespace ors {
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EX namespace ors {
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@ -1100,10 +1104,10 @@ int when_enabled;
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transmatrix last_orientation;
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transmatrix last_orientation;
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transmatrix relative_matrix = Id;
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transmatrix relative_matrix = Id;
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string choices[3] = {"OFF", "relative", "absolute"};
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EX string choices[3] = {"OFF", "relative", "absolute"};
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#if CAP_ORIENTATION
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#if CAP_ORIENTATION
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transmatrix getOrientation() {
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EX transmatrix getOrientation() {
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return MirrorX * hr::getOrientation() * MirrorX;
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return MirrorX * hr::getOrientation() * MirrorX;
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}
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}
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#endif
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#endif
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2
hyper.h
2
hyper.h
@ -26,7 +26,7 @@ namespace hr {
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struct always_false {
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struct always_false {
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operator bool() const { return false; };
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operator bool() const { return false; };
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void operator = (bool b) const {};
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bool operator = (bool b) const { return b; };
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};
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};
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template<class T>
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template<class T>
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@ -672,7 +672,11 @@ EX namespace inv {
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}
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}
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}
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}
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#else
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always_false on, activating;
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#endif
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#endif
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}}
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#if !CAP_INV
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EX always_false on, activating;
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#endif
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EX }
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}
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@ -321,12 +321,14 @@ int main() {
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}
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}
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printf("\n");
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printf("\n");
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printf("#if HDR\n");
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printf("#if HDR\n");
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printf("#if CAP_TRANS\n");
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printf("#define NUMEXTRA %d\n", isize(vchars));
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printf("#define NUMEXTRA %d\n", isize(vchars));
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printf("#define NATCHARS {");
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printf("#define NATCHARS {");
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for(auto&& elt : vchars) printf("\"%s\",", elt.c_str());
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for(auto&& elt : vchars) printf("\"%s\",", elt.c_str());
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printf("};\n");
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printf("};\n");
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printf("extern const char* natchars[NUMEXTRA];\n");
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printf("extern const char* natchars[NUMEXTRA];\n");
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printf("#endif\n");
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printf("#endif\n");
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printf("#endif\n");
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printf("const char* natchars[NUMEXTRA] = NATCHARS;\n");
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printf("const char* natchars[NUMEXTRA] = NATCHARS;\n");
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printf("//javastring = \"%s\";\n", javastring.c_str());
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printf("//javastring = \"%s\";\n", javastring.c_str());
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11
racing.cpp
11
racing.cpp
@ -6,11 +6,11 @@
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*/
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*/
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#include "hyper.h"
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#include "hyper.h"
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#if CAP_RACING
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namespace hr {
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namespace hr {
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EX namespace racing {
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EX namespace racing {
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#if CAP_RACING
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void set_race_configurer();
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void set_race_configurer();
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EX bool guiding = false;
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EX bool guiding = false;
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@ -1370,8 +1370,11 @@ EX void add_debug(cell *c) {
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dialog::addSelItem("completion", its(r.completion), 0);
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dialog::addSelItem("completion", its(r.completion), 0);
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}
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}
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}
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}
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#endif
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#if !CAP_RACING
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EX always_false on;
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#endif
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EX }
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}
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}
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EX }
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#endif
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@ -258,8 +258,6 @@ EX void reuse_music_memory() {
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for(auto& s: to_free) chunks.erase(s);
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for(auto& s: to_free) chunks.erase(s);
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}
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}
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#else
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EX void resetmusic() {}
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#endif
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#endif
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#if CAP_COMMANDLINE
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#if CAP_COMMANDLINE
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@ -280,4 +278,9 @@ auto ah_sound = addHook(hooks_args, 0, read_sound_args) + addHook(hooks_clear_ca
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#endif
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#endif
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#if !CAP_SDLAUDIO
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EX void playSound(cell *c, const string& fname, int vol IS(100)) { }
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EX void resetmusic() { }
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#endif
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}
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}
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