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fixed wrong treasure used for Frog balance

This commit is contained in:
Zeno Rogue 2020-03-02 17:52:12 +01:00
parent d84d8610b2
commit a33c4b8e50

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@ -2657,7 +2657,7 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
if(d == 7) {
if(c->wall == waNone) {
if(hrand_monster(1000) < 10 + 10 * (items[itWet] + yendor::hardness()))
if(hrand_monster(2000) < 20 + (items[itFrog] + yendor::hardness()))
c->monst = pick(moFrog, moPhaser, moVaulter);
}
}