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fixed wrong treasure used for Frog balance
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@ -2657,7 +2657,7 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
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if(d == 7) {
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if(c->wall == waNone) {
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if(hrand_monster(1000) < 10 + 10 * (items[itWet] + yendor::hardness()))
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if(hrand_monster(2000) < 20 + (items[itFrog] + yendor::hardness()))
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c->monst = pick(moFrog, moPhaser, moVaulter);
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}
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}
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