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3d:: a system for drawing transparent things, with sorting being the responsibility of HR
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@@ -1515,6 +1515,12 @@ void drawqueue() {
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< xintval(ap2.V * xpush0(.1));
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});
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for(PPR p: {PPR::TRANSPARENT})
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sort(&ptds[qp0[int(p)]], &ptds[qp[int(p)]],
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[] (const unique_ptr<drawqueueitem>& p1, const unique_ptr<drawqueueitem>& p2) {
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return p1->subprio > p2->subprio;
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});
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profile_stop(3);
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#if CAP_SDL
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