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unused variable 'gamecount' removed

This commit is contained in:
Zeno Rogue 2020-03-27 19:46:36 +01:00
parent c6f9b1b7e2
commit a2b7da728a

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@ -42,7 +42,6 @@ EX bool autocheat;
EX eWall canvas_default_wall = waNone; EX eWall canvas_default_wall = waNone;
EX int truelotus; EX int truelotus;
EX int gamecount;
EX int asteroids_generated, asteroid_orbs_generated; EX int asteroids_generated, asteroid_orbs_generated;
@ -1055,8 +1054,6 @@ EX void loadsave() {
#endif #endif
DEBBI(DF_INIT, ("loadSave")); DEBBI(DF_INIT, ("loadSave"));
gamecount = 0;
FILE *f = fopen(scorefile, "rt"); FILE *f = fopen(scorefile, "rt");
havesave = f; havesave = f;
if(!f) return; if(!f) return;
@ -1068,7 +1065,6 @@ EX void loadsave() {
char buf[120]; char buf[120];
if(fgets(buf, 120, f) == NULL) break; if(fgets(buf, 120, f) == NULL) break;
if(buf[0] == 'H' && buf[1] == 'y') { if(buf[0] == 'H' && buf[1] == 'y') {
gamecount++;
if(fscanf(f, "%s", buf) <= 0) break; if(fscanf(f, "%s", buf) <= 0) break;
sc.ver = buf; sc.ver = buf;
if(sc.ver[1] != '.') sc.ver = '0' + sc.ver; if(sc.ver[1] != '.') sc.ver = '0' + sc.ver;