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product:: works for bitruncated tilings
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@@ -272,6 +272,8 @@ hpcshape
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int SD3, SD6, SD7, S12, S14, S21, S28, S42, S36, S84;
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vector<int> walloffsets;
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vector<array<int, 3>> symmetriesAt;
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#ifndef SCALETUNER
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@@ -311,6 +313,9 @@ hpcshape
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void make_sidewalls();
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void procedural_shapes();
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void make_wall(int id, const vector<hyperpoint> vertices, vector<ld> weights = equal_weights);
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void reserve_wall3d(int i);
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void compute_cornerbonus();
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void create_wall3d();
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void configure_floorshapes();
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