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darken the menu side of the screen
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@ -503,7 +503,8 @@ EX namespace dialog {
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tothei = (vid.yres - tothei) / 2;
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if(current_display->sidescreen && darken < menu_darkening) {
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color_t col = (backcolor << 8) | (255 - (255 >> (menu_darkening - darken)));
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int steps = menu_darkening - darken;
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color_t col = (backcolor << 8) | (255 - (255 >> steps));
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if(svg::in || !(auraNOGL || vid.usingGL)) {
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flat_model_enabler fme;
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@ -524,12 +525,14 @@ EX namespace dialog {
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auto full = part(col, 0);
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static vector<glhr::colored_vertex> auravertices;
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auravertices.clear();
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ld width = vid.xres / 100;
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for(int i=4; i<steps && i < 8; i++) width /= sqrt(2);
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for(int x=0; x<16; x++) {
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for(int c=0; c<6; c++) {
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int bx = (c == 1 || c == 3 || c == 5) ? x+1 : x;
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int by = (c == 2 || c == 4 || c == 5) ? vid.yres : 0;
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int cx = bx == 0 ? 0 : bx == 16 ?vid.xres :
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vid.xres - dwidth + vid.xres / 100 * tan((bx-8)/8. * 90 * degree);
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vid.xres - dwidth + width * tan((bx-8)/8. * 90 * degree);
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part(col, 0) = lerp(0, full, bx / 16.);
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if(c == 0) println(hlog, "bx = ", bx, " -> cx = ", cx, " darken = ", part(col, 0));
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auravertices.emplace_back(hyperpoint(cx - current_display->xcenter, by - current_display->ycenter, 0, 1), col);
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