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activateSafety needs to set safetyseed to something
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parent
e0199c1d81
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4
game.cpp
4
game.cpp
@ -156,7 +156,7 @@ ld hrandf() {
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int hrandstate() {
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int hrandstate() {
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mt19937 r2 = r;
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mt19937 r2 = r;
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return r2() % 1000000;
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return r2() & HRANDMAX;
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}
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}
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void initcell(cell *c) {
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void initcell(cell *c) {
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@ -6017,7 +6017,7 @@ void activateSafety(eLand l) {
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l = laCrossroads;
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l = laCrossroads;
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firstland = l;
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firstland = l;
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safetyland = l;
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safetyland = l;
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safetyseed = 0;
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safetyseed = hrandpos();
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clear_euland(firstland);
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clear_euland(firstland);
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safety = true; avengers = 0;
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safety = true; avengers = 0;
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clearMemory();
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clearMemory();
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