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one fix for all_unlocked
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@@ -434,10 +434,10 @@ EX eLand getNewLand(eLand old) {
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if(old == laGraveyard && generatingEquidistant)
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return laHaunted;
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if(old == laOcean && gold() >= R60 && hrand(100) < 75 && !rlyehComplete())
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if(old == laOcean && gold() >= R60 && hrand(100) < 75 && !rlyehComplete() && !all_unlocked)
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return laRlyeh;
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if(old == laRlyeh && !rlyehComplete())
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if(old == laRlyeh && !rlyehComplete() && !all_unlocked)
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return laOcean;
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eLand tab[16384];
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