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added advanced keyboard shortcuts to help
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parent
154bd54607
commit
a192f40bff
40
help.cpp
40
help.cpp
@ -844,12 +844,50 @@ void showHelp() {
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};
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}
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vector<string> extra_keys = {
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"1 = orthogonal/Gans model",
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"2 = small Poincare model/stereographic projection",
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"3 = big Poincare model/stereographic projection",
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"4 = Klein model/gnomonic projection",
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"5 = change wall display mode",
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"6 = change grid",
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"7 = change heptagon marking",
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"8 = change background color",
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"9 = hyperboloid model",
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"qweasdzxc = move/skip turn",
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"hjklyubn = move/skip turn",
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"numpad = move/skip turn",
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"arrows = panning",
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"o = world overview",
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"v = menu",
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"F1 = help",
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"F5 = restart game",
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"F10 = quit game",
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"Esc = quest status",
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"Alt = highlight interesting stuff",
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"t = target the center (with Orb)",
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"mouse = move/skip",
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"mousewheel up = panning",
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"hold middle button = panning",
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"mousewheel down = move/skip",
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"shift + mousewheel = change projection",
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"ctrl + mousewheel = change zoom",
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"ctrl + shift + mousewheel = change both projection and zoom",
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"ctrl + hold middle button = move the screen",
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"shift + middle button = reset position"
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};
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void gotoHelp(const string& h) {
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help = h;
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help_extensions.clear();
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pushScreen(showHelp);
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if(help == "@" || help == buildHelpText())
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if(help == "@" || help == buildHelpText()) {
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help_extensions.push_back(help_extension{'c', XLAT("credits"), [] () { help = buildCredits(); }});
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help_extensions.push_back(help_extension{'k', XLAT("advanced keyboard shortcuts"), [] () {
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help = "";
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for(string s: extra_keys) help += s, help += "\n\n";
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}});
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}
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if(help == "HELPGEN") helpgenerator();
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}
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