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3D models for Frogs and Pikes
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@@ -1430,7 +1430,7 @@ EX bool drawMonsterType(eMonster m, cell *where, const transmatrix& V1, color_t
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case moFrog: case moPhaser: case moVaulter: {
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ShadowV(V, cgi.shFrogBody);
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const transmatrix VL = mmscale(V, cgi.ALEG0);
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const transmatrix VL = GDIM == 3 ? V : mmscale(V, cgi.ALEG0);
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color_t xcolor = darkena(0xFF0000, 1, 0xFF);
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int alpha = (m == moPhaser ? 0xC0 : 0xFF);
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if(footphase) {
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