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	Temple walls are now random (never full) in weirdhyperbolic && nonbitrunc
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		| @@ -1255,7 +1255,10 @@ void moreBigStuff(cell *c) { | ||||
|         c->land = laTemple, c->wall = waNone, c->monst = moNone, c->item = itNone; | ||||
|         } | ||||
|       if(d % TEMPLE_EACH==0) { | ||||
|         if((weirdhyperbolic && nonbitrunc) ? hrand(100) < 50 : pseudohept(c))  | ||||
|         if(weirdhyperbolic && nonbitrunc) { | ||||
|           if(hrand(100) < 50) c->wall = waColumn; | ||||
|           } | ||||
|         else if(pseudohept(c))  | ||||
|           c->wall = waColumn; | ||||
|         else { | ||||
|           if(!euclid) for(int i=0; i<S7; i++) generateAlts(c->master->move[i]); | ||||
|   | ||||
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