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	full reptile screen scheat
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		| @@ -3229,6 +3229,8 @@ bool redtrolls(cell *c) { | ||||
|   return cd < 32; */ | ||||
|   } | ||||
|  | ||||
| bool reptilecheat = false; | ||||
|  | ||||
| eMonster pickTroll(cell *c) {  | ||||
|   if(redtrolls(c)) | ||||
|     return pick(moTroll,moDarkTroll,moRedTroll); | ||||
| @@ -3580,7 +3582,9 @@ void setdist(cell *c, int d, cell *from) { | ||||
|             } | ||||
|           c->wparam = 1 + hrand(reptilemax()); | ||||
|           } | ||||
|         // c->wall = waReptile; c->wparam = 100; | ||||
|         if(reptilecheat) { | ||||
|           c->wall = waReptile; c->wparam = 100; | ||||
|           } | ||||
|         } | ||||
|  | ||||
|       if(c->land == laBurial) { | ||||
|   | ||||
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