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typo fixes
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@ -1574,7 +1574,7 @@ MONSTER( 'T', 0xFF00FF, "World Turtle", moWorldTurtle, CF_FACE_SIDE | CF_STUNNAB
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)
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MONSTER( 'R', 0x4040C0, "Rusałka", moRusalka, CF_FACE_SIDE | CF_SHARK, RESERVED, moShark, GENDERSWITCH)
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ITEM( 'o', 0x808080, "Orb of Plague", itOrbPlague, IC_ORB, IF_EMPATHY, RESERVED, osOffensive,
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"When you kill an enemy, adjacent enemies all also attacked, as long as they are further away from you than from the originally attacked enemy. "
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"When you kill an enemy, adjacent enemies are also attacked, as long as they are further away from you than from the originally attacked enemy. "
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"These enemies may in turn infect further enemies, up to distance of at most 4 from you."
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)
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NATIVE(among(m, moPike, moRusalka) ? 2 : 0)
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@ -1588,7 +1588,7 @@ LAND( 0x6FA136, "Frog Park", laFrog, ZERO, itFrog, RESERVED,
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ITEM( '$', 0xFFD520, "Gold Ball", itFrog, IC_TREASURE, ZERO, RESERVED, osNone,
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"A toy lost in the Frog Park by a spoiled child.")
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ITEM( 'o', 0x808080, "Orb of Impact", itOrbImpact, IC_ORB, ZERO, RESERVED, osUtility,
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"Whenever you use a ranged Orb to achieve an affect, all the single-tile monsters adjacent to the target "
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"Whenever you use a ranged Orb to achieve an effect, all the single-tile monsters adjacent to the target "
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"location are stunned."
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)
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WALL( '#', 0x00C000, "shrub", waShrub, WF_WALL | WF_HIGHWALL | WF_STDTREE | WF_CONE, RESERVED, 0, sgNone,
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@ -575,7 +575,7 @@ EX void select_quotient() {
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start_game();
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} */
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else
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addMessage("No quotient spaces avialable in the current tiling.");
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addMessage("No quotient spaces available in the current tiling.");
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}
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}
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@ -8496,7 +8496,7 @@ S("hyperbolic (3:2)", "hyperbolická (3:2)")
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S("Sol (3:2)", "Solv (3:2)")
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S("quotient spaces in ", "kvocientové prostory v: ")
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S("No quotient spaces avialable in the current tiling.",
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S("No quotient spaces available in the current tiling.",
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"V současném dláždění nejsou k dispozici žádné kvocientové prostory.")
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S("You are currently in a product space.", "Momentálně se nacházíš v produktovém prostoru.")
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@ -8725,7 +8725,7 @@ S("A malicious water being. When you kill him, he changes the tile you are stand
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Orb("Plague", "Moru")
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S(
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"When you kill an enemy, adjacent enemies all also attacked, as long as they are further away from you than from the originally attacked enemy. "
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"When you kill an enemy, adjacent enemies are also attacked, as long as they are further away from you than from the originally attacked enemy. "
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"These enemies may in turn infect further enemies, up to distance of at most 4 from you.",
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"Kdykoli zabiješ nepřítele, útok zasáhne i nepřátele, kteří s ním sousedí, pokud jsou od tebe dál než nepřítel, na kterého jsi původně zaútočil. "
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"Tito nepřátelé mohou nakazit další nepřátele, až do vzdálenosti maximálně 4 políčka od tebe.")
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@ -8746,7 +8746,7 @@ N("Gold Ball", GEN_O, "Zlatý míček", "Zlaté míčky", "Zlatý míček", "Zla
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S("A toy lost in the Frog Park by a spoiled child.", "Hračka, kterou nějaké rozmazlené dítě ztratilo v Žabím parku.")
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Orb("Impact", "Úderu")
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S("Whenever you use a ranged Orb to achieve an affect, all the single-tile monsters adjacent to the target "
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S("Whenever you use a ranged Orb to achieve an effect, all the single-tile monsters adjacent to the target "
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"location are stunned.",
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"Kdykoli použiješ efekt nějaké dálkové Sféry, všichni jednopolíčkoví netvoři sousedící s cílovou "
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"lokací budou omráčeni.")
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@ -8217,7 +8217,7 @@ S("hyperbolic (3:2)", "hiperboliczna (3:2)")
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S("Sol (3:2)", "Sol (3:2)")
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S("quotient spaces in ", "przestrzenie ilorazowe w: ")
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S("No quotient spaces avialable in the current tiling.",
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S("No quotient spaces available in the current tiling.",
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"Brak dostępnych przestrzeni ilorazowych zo becnym parkietażem.")
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S("You are currently in a product space.", "Jesteś w przestrzeni produktowej.")
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@ -8447,7 +8447,7 @@ S("A malicious water being. When you kill him, he changes the tile you are stand
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Orb("Plague", "Zarazy")
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S(
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"When you kill an enemy, adjacent enemies all also attacked, as long as they are further away from you than from the originally attacked enemy. "
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"When you kill an enemy, adjacent enemies are also attacked, as long as they are further away from you than from the originally attacked enemy. "
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"These enemies may in turn infect further enemies, up to distance of at most 4 from you.",
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"Kiedy zabijesz przeciwnika, sąsiedni przeciwnicy również są atakowani, o ile są dalej od Ciebie niż przeciwnik zaatakowany oryginalnie. "
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"Ci przeciwnicy mogą zarażać kolejnych, aż do odległości 4 od Ciebie.")
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@ -8468,7 +8468,7 @@ N("Gold Ball", GEN_F, "Złota Piłka", "Złote Piłki", "Złotą Piłkę", "Zło
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S("A toy lost in the Frog Park by a spoiled child.", "Zabawka zgubiona w Żabim Parku przez rozpuszczone dziecko.")
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Orb("Impact", "Uderzenia")
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S("Whenever you use a ranged Orb to achieve an affect, all the single-tile monsters adjacent to the target "
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S("Whenever you use a ranged Orb to achieve an effect, all the single-tile monsters adjacent to the target "
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"location are stunned.",
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"Za każdym razem, gdy używasz Sfery z efektem zdalnym, by uzyskać efekt, wszystkie jednopolowe stworzenia "
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"sąsiedujące z celem są ogłuszane.")
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