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	summoning sickness for Zombies
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							| @@ -5327,7 +5327,9 @@ void specialMoves() { | |||||||
|         cell *gr = gtab[hrand(gravenum)]; |         cell *gr = gtab[hrand(gravenum)]; | ||||||
|         gr->wall = waAncientGrave; |         gr->wall = waAncientGrave; | ||||||
|         gr->monst = moGhost; |         gr->monst = moGhost; | ||||||
|  |         gr->stuntime = 1; | ||||||
|         ztab[hrand(zombienum)]->monst = moZombie; |         ztab[hrand(zombienum)]->monst = moZombie; | ||||||
|  |         ztab[hrand(zombienum)]->stuntime = 1; | ||||||
|         addMessage(XLAT("%The1 raises some undead!", m)); |         addMessage(XLAT("%The1 raises some undead!", m)); | ||||||
|         playSound(c, "necromancy"); |         playSound(c, "necromancy"); | ||||||
|         } |         } | ||||||
|   | |||||||
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