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New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family.
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@@ -580,7 +580,7 @@ void drawrec(cell *c, const transmatrix& V) {
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void drawrec(const heptspin& hs, hstate s, const transmatrix& V) {
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// shmup::calc_relative_matrix(cwt.c, hs.h);
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// calc_relative_matrix(cwt.c, hs.h);
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cell *c = hs.h->c7;
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