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the orientation after recentering is now always 'player facing upwards'

This commit is contained in:
Zeno Rogue
2019-11-14 00:43:36 +01:00
parent 1e6d221e0a
commit 9f6f3232b5
2 changed files with 10 additions and 4 deletions

View File

@@ -5014,10 +5014,9 @@ EX void drawscreen() {
EX void restartGraph() {
DEBBI(DF_INIT, ("restartGraph"));
View = Id;
if(!autocheat) linepatterns::clearAll();
if(currentmap) {
centerover = currentmap->gamestart();
resetview();
if(sphere) View = spin(-M_PI/2);
}
}