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removed unneeded setdist
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@ -819,7 +819,6 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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c->wall = waIcewall;
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for(int i=0; i<c->type; i++) if(hrand(100) < 50) {
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cell *c2 = createMov(c, i);
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setdist(c2, d+1, c);
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if(c2->wall == waBarrier || c2->land != laIce) continue;
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c2->wall = waIcewall;
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}
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