diff --git a/changelog.txt b/changelog.txt index 88020fa8..1b61e749 100644 --- a/changelog.txt +++ b/changelog.txt @@ -5598,3 +5598,28 @@ Thanks to josephcsible: - circle the item the Orb of Space is about to collect - fix freeze if Ancient Jewelry ends up on a tile with a large landparam - fix a crash + +2025-12-12 13:44 Update 13.1h: +Further improvements to the SteamDeck: +- use SteamDeck buttons instead of relying on the layout +- fixed some problems with touchscreens (no double events, correct position) +- an option to allow touch to get information / drag, other than move +- an option to split 'quest screen' and 'main menu' into separate screens +- splitting 'general graphics', 'colors & aura', and the help screen into more subscreens +- fixed the problem where the screen pans down on SteamDeck (and other similar popular controlers) +- "search for config" screen now has onscreen keyboard +- in turn-based multiplayer, deadzones are now >0 by default (so it works on SteamDeck), and also an option to force 'accepting' directions +- an option to display help about OSM orbs in touch interfaces + +Other improvements: +- fixed the help button in the main menu +- you can no longer push statues/wood-trees onto Grat Walls and other 'do not touch' walls +- when you have Orb of Aether you can now enter BSOC/trees if they cannot be pushed behind +- extensions to the formula parser (see the aperiodic-pentagons.tes sample) +- disable message wrapping if not appropriate + +Thanks to josephcsible: +- Rework removed tiles in Crystal World +- Fix Free Fall crashing in horodisk land structure +- Fix crash when Orbs of Choice, Space, and Safety interact +- Slow down Orb of Winter effect when flashing effects are off diff --git a/hyper.h b/hyper.h index a9e3044d..6214d943 100644 --- a/hyper.h +++ b/hyper.h @@ -13,8 +13,8 @@ #define _HYPER_H_ // version numbers -#define VER "13.1g" -#define VERNUM_HEX 0xAA27 +#define VER "13.1h" +#define VERNUM_HEX 0xAA28 #include "sysconfig.h"